The EVE student council (aka CSM) notes have come out, a hefty 100+ page document that only the sad, lonely and fanatic read cover to cover. The rest of us read “Jester’s Digest“.
So, whats the topic that has everyone riled so much? This time its not the Jesus features of walking in station or the noble gallantry of faction warfare. No it is our little home in the prairies, the infamous Player Operated Station or POS. To live out of a POS is rough. It is very insecure, it can die of neglect or siege. It is a total nightmare to manage and operate and nobody actually likes setting one up. It takes hours of to move the little gun things around like a badly designed minecraft. The open nature of POS hangars allows awoxers to steal all the goodies we accumulate, fly away in my prized Tengu and offline it for good measure and tears. It has the most archaic defense mechanic with byzantine rules what qualifies as an enemy and its biggest defense is not cunning or brawn, no, its plain boredom. The name “Dickstar” says it all – it means to be even more annoying to those who want it dead than to those who want it alive. And that’s hard to do, I tell you.
But like every ugly duckling, it is loved by its parents. In this case, us the WH dwellers came to love the big stick, blue bubble or just “home”. I lived for 1 1/2 years exclusively out of several POSs and believe me, no sight is more welcome after a hairy fuel trip through low security that the sight of my big blue, pulsing bubble. Which I personally set up there. There are many like it but this one is mine because I invested so much time in setting it up. And I will defend it harder than some station in low sec space which is generic and forgettable.
For us, the WH dwellers, that Blue Ball is home, because it was such a b**** to set up, not despite.
Wormhole dwellers are the frontiersmen. We are the explorers, the hardy Irish escaping the content famines in Empire space and venturing boldly into the Unknown systems without gates, stations, agents or any form of infrastructure. We make it there with sheer guts, determination, lots and lots of teamwork and many sleepless nights. The fights make us stronger and smarter. The constant threat of invasion makes us vigilant. And the danger of being robbed blind by some awoxer makes us creative, suspicious, then trusting and caring for those who have proven to be friends. The harder success comes, the more it is savored. Our chorus of curses about the POS mechanics creates a harmony and it is that harmony that drives our corp to bond tighter than most real life families.
I have made friends in my WH time that I dont think I would have made in Empire where a man is not rated by his character but solely by the ship he brings.
Please don’t get me wrong, POS mechanics are a complete code mess, even a non-software engineer can see that at first glance. POS are reputed to have been designed by some crazed CCP employee from scratch without guidance who then quit without leaving any documentation. That is CCP’s real reason for not wanting to touch it – they don’t know where to start fixing it. And there are things that just bad code, the forcefield passwords, the weird onlining of guns and mods, the messy way the defense modules work and the needlessly complex system of administration and access rights that make the US government look efficient. Those need to be addressed, I agree.
But I rise to the defense of the open ship hangars. The messy “personal” hangar space that invites theft. The constant trade offs between onlining guns or refining arrays. I like it because it reinforces the point that POS life is a team sport. How many times have I been scouting or getting into scraps and was able to call for support telling recruits to just take any ship they can fly from the hangar and come to my aid. I even watched my friend Oreamnos fly my own bomber into combat – he took it because I needed to keep eyes on the enemy. How many times have I borrowed someone’s hauler because mine was gone somewhere and I took PI from the corp hangar to high sec when a route was clear, brought back skill books and dropped them into people’s personal hangars? How many times have I desperately looked for GSCs, missiles, warp bubbles and the like and borrowed them from my friends’ hangars and they have done the same to me?
Trust expressed under threat is the strongest bond in a team.
And CCP should remove this? Make stations out of POSes with personal hangars and ship arrays? No trust needed? Just show up with your ships, join fleet, shoot sleepers and log off? Where thieves can hide their loot and are never found out?
POS are not Club Med. We build WHs together, we share the joy of building the team and the community.
When the going gets tough, the tough get going.
So please CCP, do not change the POS. Fix the mechanic, enhance it, sure. Remove some arcane functionality, tweak it. But please don’t make POS into stations with agents and insurance offices.
POS are the frontier, the edge of space, the Wild Wild West. And we like it that way.