A Threesome

I freely admit, I lack the wordsmithing skills of some wormhole bloggers who turn an evening of empty scanning into a riveting tale.  But the last 2 weeks have been rather exceptional in the nothingness of events and this blog may reflect it by its absence of content.

With reduced game time, my game night tends to start with a little PI management, that gets old after 5 minutes and I head to our C3 neighbor.  Where – generally – we find nothing of note.   I swear, we can have 3 or 4 holes in a row without towers, something I did not encounter until recently.  Where is everyone?  Some of these holes are awful (C3, Blackhole, Nullsec static is a classic) but wormhol.es lists some of them as active in the past and only recently as deserted.  So, on we go and scan down the static hole and other wandering connections but the result often is the same, nobody home.

Yesterday was a little different, when I jump to our static, D-scan shows me a host of wrecks and a fairly hefty site-running team that seems responsible for them.  2 Tengus, 2 Domis and something else – not something we can easily blap away with 2 strategic cruisers and a couple of support alts.  Whats even worse, I fail to find them at all, they seem to have finished their sites and are either sitting in a safe spot or in a signature / anomaly which has expired due to completion.  Sure, we should combat-probe them down but the someone would notice and our only chance to drop on their inevitable Noctis would be wasted in the process. So, we decided to wait, the crew may yet run more sites for which we have perches so, patience is the game.

At this point, 2 Nocti’ enter the system and assume hoovering position.  The combat team blips in and out and we guess the signature corresponding with their Wormhole from some clever D-scan range and direction work.  Got to love the new red bubble system.  But instead of bringing more site runners in, the team now looks decisively PvP is and their presence always coincides with their Nocti’.  This means, they are aware of the dangers in this C3 and swapped to a bodyguard fleet – something we do, but we do it cloaked.  We kinda hope that we get ambushed sometimes. Not this team, they prefer the threatening display of Legions, Lokis and other mean ships and we resign ourselves to not be able to shoot anyone tonight.

Real life takes me away for a while and when I return, our scout reports a Ferox on D-scan  + T3 traffic.  A Ferox is a fine Battlecruiser (I assume, never had one) and indicates PvP activity somewhere.  But where?  By now, we have the system’s wormholes scanned down (these guys are not local, they came from a C2 next door and in a lull of activity, our scout scanned their holes down).  The Ferox is not at either of the holes (the C2 home and a nullsec) so he maybe at a safe spot.  Oh wait, he could be at a gas site. There was a time when a Ferox made a decent gas sucker, before the introduction of the Venture.  But nowadays, a well-organized corp like these guys would not risk a Battlecruiser where a cheap frigate could do the same job (and faster), so this is bait. For who?  For us? Lets take it!

Unfortunately, we don’t have the signatures for the gas sites scanned down and while we are debating whether to just get on with it with combat probes, a short fleet of cloaky T3s emerges from the nullsec connection and ghosts up in the system somewhere.  Then a second fleet of PvP ships with obscene ship names (aha!  hint, they are null security players, recently lobotomized) joins us.  Looks like we have a threesome here.

The nullsec dudes bite hard on the Ferox bait and warp their fleet into that general direction. We still lack the bookmark but now would be a good time to scan.  But before I can drop probes, I almost get overrun by train of PvP ships emerging from the C2 – where the site runners and the Ferox came from.  Ah, the trap is sprung and ordnance is being used.

With 2 PvP fleets (each 5 – 6 boats) having a go at each other, our two characters are a little outmatched.  If we had the bookmark, it would be a riot to swap to a bomber and whore on killmails for both sides  but we do not and the fight is – like most Wormhole fights – over in a couple of minutes.  Like analyzing a football game by watching the score change, we see wrecks emerge and from the names of the pods, we know who is winning – the wormhole dudes and clearly.  The nullsec team likely underestimated the size and organization of the opposing team and finds itself blown to bits very quickly.  Pods emerge, “gf” is exchanged in local and both teams withdraw from the field.  Our scout takes the opportunity to scan down the Gas site where the fights happened and when a salvaging Drake appears our probes are secured.  Unfortunately, the timing doesn’t work out and we miss our approach on the Drake, he only had a few 4 or 5 easy wrecks to do and finishes before we get a clear perch for him.

My memories of the last few gaming days merges into one mess and without killboard, its actually hard to keep track of events.  Last night, our C3 neighbor had 2 lowsec connections – both dead – and we proceed to poke around in them.  We had surprised a site running team again with our new wormhole but again, they seemed to have on their guard and vanished with a few wrecks left behind.  The automatic update of the new signature is a dead giveaway of incoming traffic and after a while, even the dumbest high sec tourists must have figured this out.  The low sec connections are quickly reconnoitered, both showing no pilots but other wormholes and Falou, Studley and I probe deep into the chain (that sounds wrong) only to find – nothing – .  I end up in a dying C5c, a healthy C3c, then C4d where I find two Orcas snuggling up to each other at a POS.  How cute.  But despite having pilots, they are not moving.  2 Orcas can be a hole closing team or a corp that uses them instead of hangar arrays, either is not indicative of action and Studley decides to run the two data sites in the low sec system.

Data sites have of course been re-vamped in Odyssey – they were one of the main attractions of the expansions.  We run the sites in our Wormhole – there are many ships, i.e. good wrecks but we found the actual data cans not worthwhile looting.  Never had actually, you make more ISK (way, way more) by just running another site.  The minigame is kind of compelling and the lack of rats promises a quick win for the evening in this 0.1 system.

But while Studley cracks the sites with eerie speed – I wonder what he does in real life, his hacking skills are phenomenal – the little spawn containers contain pretty much nothing of value.  Blueprints and data sheets for things I have never heard about (Occult something whatever that is) and all this time and effort for maybe 10mil ISK.  If I had renewed my PI, I would have made way more than that – this was the last time I ran these sites, that’s for sure.

And thusly ends my game week, the weekend is mostly booked and aside from managing my skill queue, I won’t really have time to log in.  To be honest, I am also running a little low on motivation, I need a project to keep me interested in EVE right now but most of my hairbrained ideas require more game time than I have at the moment.

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6 responses to “A Threesome

      • Aye. There is not much money in low-sec scanning anymore. All the decryptors even are sold so low it’s cheaper to buy them for invention than to ever trouble yourself to find an 80% or 50% decryptor. The hacking game is still fun. The difficulty is very uneven though when you have a good can. Three virus’ right off and it’s over.

  1. …ahhh-it not just me then that has been finding Eve time recently so very very “unproductive”….its been dead the last couple of weeks.Definite hiatus coming up i fear.

    • …the only thing iv’ve found the LS Data sites good for is parking a Gnosis in and making like i REALLY AM hacking the cans-while watching the Combat Probes get closer and closer….the stuff that spills out is garbage.

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