Well, here we are – CCP announced changes to long distance travel in low and nullsec space. The overall intent was to create more activity in nullsec and whether that cunning plan will work or not shall be seen. A few years ago I would have found the threadnaughts amusing and might have idly followed the blogosphere for entertainment. But I just don’t care. Nullsec is too far away from my wormhole and their woes shall not concern me. Sure, sure, some will unsubscribe a few of their dozen accounts but I doubt EVE will be worse off.
But there is one thing that is incredibly positive about the upcoming change. Not the jump fatigue or other gimmick. No, the most encouraging news is that CCP have their mojo back. After Incarna, I truly feared CCP had lost its vision, its purpose and its Viking guts for glory. Expansions became patches and patches became bug fixes, even the players lowered their expectations. A subtle change of some arcane mechanic (spawn distance from a wormhole based on mass) made huge waves. Copying and pasting the hole code from C2 to C4 was hailed as a massive game changer (it wasn’t). We, players, CCP and CSM lowered our expectations what EVE could be right to the floor.
But no more. CCP is back, guided by Seagull, the Vikings donned their horned helmets, drank their mead, grabbed their battleaxes and rewrote Nullsec, staring down the most powerful player blocs EVE has ever seen.
Now that the ice has been broken – we all are allowed to think big again. No more “W-space little things” Mr Corbexx, release the hounds.
My next post will focus on some ideas that have been rattling in my head for some time. They seemed too outlandish to write down. No more.