“EVE Online sits on the frontier of social gaming, providing an entertainment environment like no other. The vibrant society of interacting and conflicting communities, both within the EVE client and without, is the driving force behind EVE’s success. However, the anonymity of internet culture combined with a competitive gaming environment encourages in-game behaviour to spread beyond the confines of the sandbox. Where is the line?“
Oh the famous line between the real world and the online world – this is what my blog is all about and hence it should be dead easy to drop a few lines with references to my older posts and be done with it. Yes?
Maybe.